+2 Agility, +2 Awareness, -2 Luck
Shade: Shades are caught in a perpetual shadow granting a +4 stealth modify in Lowlight or darker conditions.
First Word: All shades know the tier one word of power Darkness and can use the word per rules for beginner words.
Dark Shard: Shades are magical creatures and all have a shard of darkness within them. This shard cannot be removed without killing the plant.
No remains: Like all magical creatures plants will not leave a corpse if they die, 2d6 rounds after a plant dies their body fades away in a burst of negative energy.